It's not enough to solely beat your enemies on the track you'll need to tear them apart. ![]() Races become fights to the death, and while you can effectively ignore the weapons and power-ups that litter the other two games in the collection, here they're essential. You're still barrelling around the same tracks, it's just that now there are a series of stunning buildings demanding your attention as you pirouette through the courses. I didn't play it on the Vita, but I find it hard to imagine Sony's little handheld could sketch out the skyscrapers, landmarks, and air-based detritus as cleanly as the PS4 manages. ![]() Wipeout 2048 comes next, the PS4 offering more power to the Vita original. It's Wipeout HD I've spent the most time in, though, which feels almost sanitised, with glass tracks twisting up into empty skies as you and bastard-hard AI racers fight for the honour of first place. You can mix and match the vehicles and tracks in the Racebox mode, but the campaigns are carefully partitioned, and it's this, and numerous small gameplay tweaks, that make each game feel entirely unique.Įach of the three titles still "feels" like Wipeout: floaty handling, boost pads, and the need for speed. Unlocking everything in Wipeout HD doesn't mean you've got a host of ships to use in Wipeout 2048. Unfortunately, the first problem for me really is that the three games are presented as different campaigns. They're packaged together on a single disc, and they've all been given a once-over, polished up and offering 4K resolution and HDR support if you're playing on a PS4 Pro too. That's the main draw of Wipeout Omega Collection, a repackaged edition comprising the PlayStation 3's HD and Fury and tossing in Vita entry Wipeout 2048. Two decades later, despite the fact we're actually living in the future now, and that in video game terms, 22 years makes a video game Very Old News, it still feels totally fresh to careen around tracks in your anti-gravity racing chariot. Wipeout first emerged onto the original PlayStation in 1995 to show what the machine was capable of, a bold vision of the future. Publisher: Sony Interactive Entertainment Developer: Sony XDev Europe / EPOS Game Studios / Clever Beans
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